- Enter the 3D Collectathon Puzzle-Platformer, Fun-Size! After being discarded underneath the bed during moving day, a determined and curious W.I.P.I. seeks powerful and unique upgrades in order to escape his pseudo captivity.
- I played the role of prop artist, animator and assistant level designer. This project shows my ability to work well in group projects as well as someone who can quickly adapt to the needs of the team and learn new tools to assist the team. Whilst I am not an animator, my animators were applied by the programmer to get the desired effect of the character's movement.
-------
JOEY MORA - Producer, Game Developer, Level Designer
CALEB WALDROP - Programmer, Game Developer, Composer (
https://www.artstation.com/psalmseveneleven)
JANE ANDERSON - Creative Lead, Particle Designer (
https://www.artstation.com/frandookie)
ALEX LAWRENCE - Lead Modeler, Texture Artist (
https://www.artstation.com/andromalius)
LEVI WALKER - Environment Artist, Sound Designer, Technical Designer (
https://www.artstation.com/levi_stone)
PETER MINNECI - Modeler, Animator, Rigger (
https://www.artstation.com/minneci)
Game Design Document: https://docs.google.com/document/d/1IE8kfR9E4vf9SQGBgEAdi1o2gFD2HNDT-SCEuwL4RrE/edit#
Fun-Sized Trailer
Fun-Sized Gameplay Video
One of the animations that is played in game during the character's grapple.

Concept art by Jane Anderson https://www.artstation.com/frandookie